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Thank for joining COLL3CTOHQ! This written documentation will take you through all of the modules, features, and systems that are included in the Open World Editor.
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If there is any part of this living document that is unclear in any way or is unsatisfactory please do not hesitate to contact me either via email or discord ( Discord is the fastest ). And I will do my best to promptly update the documentation, create new articles, and if needed, create video tutorials to help aid in any aspect of your game dev journey related when applicable, but especially if you run into any issue when using Open World Editor. I am so very thankful you are here, let's get started!

::NOTICE::

I have spent the last 4 months extensively exhausting and reading every book and watching any and every material out there concerning editor scripting and also scriptable objects. I am happy to say I have learned enough to know how to build one entirely on my own now, and what a wonderful journey this has been! The current plans are to interface everything in through the legacy system (editor wise), and once a few key features that are currently impossible due to bugs are fixed I will port over the entire editor window using the UI Toolkit, just to further future proof the project. Also due the unexpected nature of the response of release, I am going to post the original roadmap on a yearly basis and highlight features I plan to add with no specific dates set in motion. The dev log however will be actively updated with each new feature implemented into this project. I can't wait to see what you create using this fully featured creation suite and the continued support as we ride one wave of success to another. Looking forward to getting the software sides of the plan in order first before branching into the integrated mocap solutions. Thank you so much for being apart of this community! And as usual, any questions stop by discord and if you don't want to be public send me an email or DM! Cheers

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ROADMAP

please note this is subject to change at any time and is mostly a rough approximation. Thank you for your understanding!

current

  1. Core Stat Gameplay Module (DONE)
  2. Skills System (COMPLETE)
  3. Ability System v.0.1 (WAITING FOR USER FEEDBACK)
  4. Optional Target Locking Mpvement ( use current target to strafe and move around )
  5. Puppetmaster Integration Walkthrough (NOT STARTED )
  6. Crafting System (COMPLETED)
  7. Crafting Stations (COMPLETED)
  8. Recipe System (COMPLETED)
  9. Interactive Item System ( IN-PROGRESS )
  10. Item Chest Storage (COMPLETED)
  11. Equippable Bag Slots ( IN-PROGRESS )

Time Tracking

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Get started now   ❯ 
  • Record your work.
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  • Play it back.
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  • Pause at any moment.
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Cloud Hosting

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Booking

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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare.

  • Track your time on your phone.
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  • Create and edit all your projects.
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  • Send it and get paid.
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Also: Rockin' Support

Our support is pretty cool. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse varius enim in eros elementum tristique. Duis cursus, mi quis viverra ornare, eros dolor interdum nulla, ut commodo diam libero vitae erat. Aenean faucibus nibh et justo cursus id rutrum lorem imperdiet. Nunc ut sem vitae risus tristique posuere.

get support now
Clocks are so 2000. Get the time tracking of the future.